Tuesday, January 23, 2018

Surprise of the New Year!


Whaaaaat? I'm back? I know that it's been a while since I posted here — at least in a substantial way.

Tell me, tell me. How's your 2018 going so far? While you tell me all about it, I'll go ahead and tell you all about my goals and plans for GDR.

So, 2017 was a wild shitshow. Since I ended up moving early in the year between two cities, I lost a lot of my momentum. At my new residence, there was a lot of second guessing and loss of focus, so whatever I had planned for the blog and a lot of my creative projects went down the drain. However, I ended 2017 moving into my own apartment. So, here's to a beacon of creativity!

Tech updates:

- My Macbook went through an almost endless cycle of breaking and fixing itself. Right now, it's currently out of commission. The part that needs to be fixed, however, isn't nearly as costly as I thought it was going to be. But because it is down, I won't be able to update the REC·COMIC·DATIONS series until I have everything I need to power it forward.

- I do have a replacement / loaner computer. It, however, lags a bit and doesn't play too well with certain activities. So, certain aspects of the blogs - like movie reviews with detailed screenshots - might not be a thing for a little while. Fingers crossed, everyone!


Blog thoughts and updates:

I've been reviewing a lot of Götterdämmerung's content lately. And trust me, I'm in love with a lot of the content I've been producing and more importantly how I've been producing it. However, there are a number of key things that I want to change here. I'm still mulling over the details; I've so many damn irons in the fire, but I'm incredibly focused. I want to shower this blog with a lot of love. In my own way, of course. I'm not really one whose known for expressing love, really.

Since I've been out of the game for a while, I need to get back into the rhythm of things. I'm going to be peaking into different blogs that I've lost touch with and try to make a list of all the things I want to write about. There's an event that I'm excited to talk with you about, but it's months behind schedule. God, it's going to be a year in a couple of months. Time really does pass by quickly; it's maddening.

I'm hoping that I'll have more things to show you in the coming months. I don't know if I'll be back to the buzz of activity I had when I first started this blog, but I'm damn willing to try.

Welcome back, and looking forward to spending 2018 with all of you.


Monday, July 17, 2017

For Our Honoured and Respected Kingsglaive



It took me a long time to finally set aside some time to watch this. And before I go into the review, let me just say this: this movie is gorgeous. And that is its biggest highlight. There will be some spoiler talk in here, so if you're still interested in the movie, I would say to skip this review. Or only read this if you still plan on watching the movie with the intent of drawing your own conclusions of it.

The movie came out last year, 9 July 2016 to be exact. 2016 was a huge promotional year for Square Enix. They had this, Brotherhood, the Audi R8*, A King's Tale, and a tonne of other things to help promote the actual game. They were very, very busy, but out of all that, we're going to, of course, discuss the movie.

For those who don't know, Kingsglaive: Final Fantasy XV (henceforth known as "Kingsglaive") is a feature length CG movie by Square Enix. The development team behind the film is actually Vision Works. People might know them as the team that made Final Fantasy 7: Advent Children, which is one of my favourite adapted movies. The movie tells the political story of King Regis, his counsel, and of these people known as the Kingsglaive, who are a group of refugees who lend the power of the Crystal to keep the country of Insomnia safe during these wartimes.

The total runtime of the movie is 110 minutes, and I will say it again.


This movie is breathtakingly beautiful.

Monday, June 19, 2017

June 2017 Community Game-Along: Puzzle Games


So, I haven't talked about games in… oof. Wow.


In a very long time.

But, I've come back to the gaming world—mostly! I've dusted off the olde Steam account, and I've nuzzled up with all of my beloved games. I haven't had a chance to play through my library in a really long time, but I've returned just in time for a fun event.

Anne Lee over at Chic Pixel has been orchestrating a "community game-along". You can view whole schedule here! It's a monthly affair, and of course, you don't have to join. But if you do, you get to read a lot of what other people are playing and/or what they love to play. If you haven't guessed already, June is #PuzzleGameMonth. And y'all.

I. love. puzzle games.

It's absolute in my top three and five genres. I may not seem like it, but I'm pretty adept at a puzzle games, specifically 2D, brain exercise puzzles. One such game that I want to talk about with you is LYNE.


Friday, June 16, 2017

REC·COMIC·DATIONS • Thicker Than Blood


How the hell have you been, GDR fam? Oh my good grief— it's been ages. I have tales of things that I have experienced and seen and fought and conquered. I have crossed rivers of broken wood, dilapidated stone beds, and empty Patreon halls— But instead of all that, we're going to talk about another comic that I've literally been a fan of for years. Are you ready? Because here we go.

Thicker Than Blood is an ongoing webcomic that takes place in the 17th century where demons and humans co-exist. The story revolves around a young man named Salvador, a royal soldier of The Five Crows. Of course, things are not quite as they may yet appear in the city of Pendulum.